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Poole Town vs Uxbridge

Poole Town vs Uxbridge Expert Analysis

General Overview

As we approach the upcoming match between Poole Town and Uxbridge on December 13, 2025, at 15:00, it’s crucial to analyze the betting odds to predict potential outcomes. The match offers a fascinating landscape for bettors, with several intriguing statistics. Poole Town, playing at home, has a higher probability of scoring in the first half (69.70) compared to Uxbridge not scoring in the same period (57.50). The likelihood of over 1.5 goals (77.00) suggests an action-packed game. Additionally, both teams are expected to score (52.80), indicating a competitive match where defenses may struggle.

Betting Predictions

First Half Predictions

  • Both Teams Not To Score In 1st Half: 76.90
  • Over 1.5 Goals: 77.00
  • Home Team To Score In 1st Half: 69.70
  • Over 0.5 Goals HT: 66.00

Second Half Predictions

  • Both Teams Not To Score In 2nd Half: 67.10
  • Away Team To Score In 2nd Half: 64.60

Timing and Scoring Predictions

  • First Goal Between Minute 0-29: 60.20
  • Home Team To Score In 2nd Half: 57.50
  • Last Goal 73+ Minutes: 60.50

Odds for Game Dynamics

  • Away Team Not To Score In 1st Half: 57.50
  • Over 2.5 Goals: 54.10

Late Game Predictions

  • Goal In Last 15 Minutes: 51.10
  • Goal In Last 10 Minutes: 54.20

Miscellaneous Predictions

  • Drawing the Match: Draw In Final Result: 52.80
  • Total Goals Expected:
    • Avg. Total Goals: 3.31
    • Avg. Goals Scored: Home: Avg. Goals Scored: Home: Avg Goals Scored: Home: Avg Goals Scored: Home: Avg Goals Scored: Home: Avg Goals Scored: Home: Avg Goals Scored: Home: Avg Goals Scored: Home: Avg Goals Scored: Home: Avg Goals Conceded: Away Team Conceded Goals: Away Team Conceded Goals

The average statistics indicate an aggressive game with an average total of goals at around three (Avg. Total Goals: 3.31), where Poole Town is likely to score more frequently than concede (Avg. Goals Scored by Home Team vs Avg Conceded by Home Team). Red cards are anticipated at a rate of about one per match (Red Cards: 1.26), which could significantly impact game dynamics and player availability.